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A7 trial problem
#141285
07/15/07 19:30
07/15/07 19:30
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Joined: Aug 2006
Posts: 152 vector(200,45,338)
Marwan
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Posts: 152
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I'm facing a problem with wed A7 , my pc always crashes if i do any kind of action like "add cube" , hollow block" , ...etc my system: windows xp professional direct x 9.0c 32 MB video memory i tried to change the rendering library several times , but nothing happens
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Re: A7 trial problem
[Re: Marwan]
#141286
07/16/07 15:59
07/16/07 15:59
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Joined: Jul 2000
Posts: 27,986 Frankfurt
jcl
Chief Engineer
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Chief Engineer
Joined: Jul 2000
Posts: 27,986
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This is a problem on your PC, but I need more information to determines which one. Above all, do a virus test. Sudden crashes of a certain program function could be caused by a partial damage of the program file, and this is usually caused by a virus. Also, re-install Gamestudio to fix a possibly damaged installation.
Another possible reason is a wrong setting of your virtual memory, as I suppose you have a very old PC. Open the System Setting and put virtual memory back to its default value, around 1 MB.
After you've done that, please try again and if it crashes again, send the _wed.txt to the support. This text file can be found in your Gamestudio folder after a crash.
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Re: A7 trial problem
[Re: jcl]
#141287
07/17/07 09:34
07/17/07 09:34
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Joined: Aug 2006
Posts: 152 vector(200,45,338)
Marwan
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I reinstalled A7 again but nothing changed , and i did a virus test but i didnt catch any one, I realized something which is when i set the rendering library to gxl2base32.dll , the pc stands for longer time without any crashing , but it crashes in the end so it looks like a direct X problem
another thing : my pc is not old at all pentium(R) 4 cpu 2.40 GHZ 2.39 GHZ 480 MB ram
sorry for that question , I found a wed.txt file in the GS directory, does it supposed to be empty?? cuz it is thats all i can tell
thanks for your help
ps: i installed a7 trial on another pc(not old one)like mine, and it gave the same problem
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Re: A7 trial problem
[Re: jcl]
#141289
07/17/07 18:57
07/17/07 18:57
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Joined: Aug 2006
Posts: 152 vector(200,45,338)
Marwan
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Posts: 152
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Now i feel confused and dump my current virtual memory is 500 mb the minimum for my PC is 2 MB the maximum is 672 recmmended is 334 I appreciate your help
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Re: A7 trial problem
[Re: jcl]
#141291
07/18/07 10:32
07/18/07 10:32
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Joined: Aug 2006
Posts: 152 vector(200,45,338)
Marwan
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I didnt have a chance to try sed or med , but now i've known that med has just the same problem with wed , any kind of action like adding a box or a cylender or even a vertex causes a crash , both med and wed crash without error messeges. FOR sed ,none of the template projects want to run because of an <include> error, i tried to run several demos from acknex unlimited web site yo insure that its not because of a file damage , but the engine crashes if i run any of them , even with the simplest project. As I told you before , wed crashes when i do any action , even if I started with an empty project, and it crashes too if I load any project like the templates -without running them-. My video card information I was setting it to 32 , but now I made it 128 (maximum), hoping for better result , but not if you want more description: 1-when starting wed:no problems 2-if I press (file>new) :no problems 3-add any primitive or a prefab or a model:crash thats what often happens , if it didnt crash from the first time I do these actions it happens from the second time and this applies to med to 4-add light: crash 5-hollow block , gsc subtract , scale ,.......etc : crash 5-when openning a pre-made project:crash SO THE CRASH IS NOT RANDOM I HOPE THIS HELPS YOU I am sorry but what do you mean by "Which resident software is running on your PC " Note: i have found the wed text file , its not empty now its about 2 KB may i post it right here or send it to the support
age:16
game design and
programming
experience:2 years
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Re: A7 trial problem
[Re: jcl]
#141293
07/18/07 14:01
07/18/07 14:01
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Joined: Aug 2006
Posts: 152 vector(200,45,338)
Marwan
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Joined: Aug 2006
Posts: 152
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thanks JCL , I think i can handle this myself now
age:16
game design and
programming
experience:2 years
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