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3D Models #141578
07/17/07 10:31
07/17/07 10:31
Joined: Jun 2007
Posts: 23
Singapore
Sam360 Offline OP
Newbie
Sam360  Offline OP
Newbie

Joined: Jun 2007
Posts: 23
Singapore
Hi all,
for simulation and gaming the polycount is supposed to be as small as possible. I check out available models (both free and commercial), most of them are for max or maya and so on, but can be imported into MDL. But these models have as much poly's as possible to make them look real for static rendering. How do you approach this ? Simplify these models or just dont use them and make your own ?
Any good online source for 3DGS models (free or $$$) ?
cheers
Sven


IT Development in VB,VC,Java.Consultancy and amazed by all kind of 3D stuff. Core2Duo E6850,2GB,NV ASUS GTS 8800 320MB,Vista,Dell 24",Logitech G25, 3DGS Extra 7.05
Re: 3D Models [Re: Sam360] #141579
07/17/07 17:50
07/17/07 17:50
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
User requests. Usually you can get someone there to make you a model for a good price.


xXxGuitar511
- Programmer

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