I'm trying out this template (day/night animated sky). Accoding to the manual; Actions: none Needs: none When I run the level the top of the skybox shows clouds and the four sides and the bottom are plain blue, and nothing happens. I looked in the file and there is a var duration and always zero. Does this var not has to have a value? And if so, where can I fill this in or do I have to declare this var; var duration = 10; or something like that.
EDIT: The four sides show mountains, only the color above the mountains is different than the skycolor.
Last edited by Frits; 07/30/0713:09.
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
And, yes, that is how a sky looked in the A5/early-A6 days. You can make it look better, but it requires artwork. You need to put some ground in there or lower the sky. Also, use better background image (or remove it).
hey man I had the same question. I can make the sky transistion ingame by pressing tab and typing in"Sky00_day_to_night(1000);" at runtime but how can i code this to happen during the game? I know it sounds dumb and simple but I'm trying to learn coding by disecting the codes but i just can't get this. any help would be appreciated.