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Re: Human Physics [Re: msl_manni] #145606
08/07/07 04:51
08/07/07 04:51
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Dyc implemented Physx in A6/A7 here. it shouldn't be too hard to so yourself if you know anything about using plugins (manual will help ) but don't take my word for it

i'll be using it myself around the end of the year, and if it's worth the effort of making a thread/tutorial on how to do it i probably will.

julz


Formerly known as JulzMighty.
I made KarBOOM!
Re: Human Physics [Re: JibbSmart] #145607
08/07/07 06:03
08/07/07 06:03
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
From where he left off, it's not currently supporting car physics (what I need)...

It seems like that project died though...


xXxGuitar511
- Programmer
Re: Human Physics [Re: xXxGuitar511] #145608
08/14/07 08:18
08/14/07 08:18
Joined: Oct 2002
Posts: 254
UK, London
Dyc Offline
Member
Dyc  Offline
Member

Joined: Oct 2002
Posts: 254
UK, London
It did not die, I'm just on a month long holidays

Re: Human Physics [Re: Dyc] #145609
08/15/07 08:24
08/15/07 08:24
Joined: Dec 2005
Posts: 478
India
M
msl_manni Offline
Senior Member
msl_manni  Offline
Senior Member
M

Joined: Dec 2005
Posts: 478
India
Dyc, do you plan to release the Physx wrapper for the community so that everyone can use it.


My Specialities Limited.
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