I just got a new terrain up on WED, but ran into a problem. Since it's one large model, I only know how to apply one texture to the terrain as a whole - but it's a terrain with a stream and hills. Naturally, I wouldn't want the stream to be filled with grass.
Anyone know how to get around this?
Re: Giving a level two different textures - help?
[Re: Nandra]
#146877 08/09/0708:4308/09/0708:43