Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
1 registered members (TipmyPip), 18,449 guests, and 6 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Entity Limit and Nexus #9861
07/25/02 10:23
07/25/02 10:23
Joined: Jan 2002
Posts: 644
USA
tesanders Offline OP
Developer
tesanders  Offline OP
Developer

Joined: Jan 2002
Posts: 644
USA
Is there a way to divorce the Entity Limit from the Nexus?

=thomas

Re: Entity Limit and Nexus #9862
07/25/02 10:58
07/25/02 10:58
Joined: Jun 2002
Posts: 248
NZ
mudhole Offline
Member
mudhole  Offline
Member

Joined: Jun 2002
Posts: 248
NZ
The maximum number of entities is controlled by the variable max_entities, which must be set before loading the level. By default it is set to 10 * nexus, but you can change its value to be whatever you want.

Re: Entity Limit and Nexus #9863
07/25/02 15:49
07/25/02 15:49

A
Anonymous
Unregistered
Anonymous
Unregistered
A



but maximum of limit nexus is 200. [Smile]

Re: Entity Limit and Nexus #9864
07/25/02 23:36
07/25/02 23:36
Joined: Jan 2002
Posts: 644
USA
tesanders Offline OP
Developer
tesanders  Offline OP
Developer

Joined: Jan 2002
Posts: 644
USA
What I'm concerned about is that the nexus determines how many MB are used for caching -- that doesn't seem directly related to max number of entities, per se. Is it possible, then, to keep a low nexus and raise max_entities?

=thomas

Re: Entity Limit and Nexus #9865
07/27/02 16:52
07/27/02 16:52

A
Anonymous
Unregistered
Anonymous
Unregistered
A



The max entities is 4096, no matter what you set your max_entites variable to...dont ask me how I found out [Smile]

Re: Entity Limit and Nexus #9866
07/27/02 17:28
07/27/02 17:28
Joined: Oct 2001
Posts: 1,407
Helsinki, Finland
Phantom88 Offline
Expert
Phantom88  Offline
Expert

Joined: Oct 2001
Posts: 1,407
Helsinki, Finland
quote:
Originally posted by AcidCrow:
The max entities is 4096, no matter what you set your max_entites variable to...dont ask me how I found out [Smile]

No, the maximum of VISIBLE entities is 4096. If you have more entities outside the screen it works.

~Phantom88~


Programmer, Gamer ICQ #: 157485106 | Xfire: Phantom1988 | MSN: lauri_andler@hotmail.com | AIM: FinPhantom | YAHOO: FinPhantom
Re: Entity Limit and Nexus #9867
07/27/02 17:34
07/27/02 17:34

A
Anonymous
Unregistered
Anonymous
Unregistered
A



really, I didnt think they were all visible when I did it, since I was using a randomize code for their creation...make me wonder how many total ones I had then....

Re: Entity Limit and Nexus #9868
07/28/02 00:33
07/28/02 00:33
Joined: Jan 2002
Posts: 644
USA
tesanders Offline OP
Developer
tesanders  Offline OP
Developer

Joined: Jan 2002
Posts: 644
USA
Ah. Didn't know you could manually set max_entities. Thanks.

=thomas


Moderated by  HeelX, Spirit 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1