Gamestudio Links
Zorro Links
Newest Posts
ZorroGPT
by TipmyPip. 04/05/26 10:06
TMFs on options in live trading
by Spirit. 03/26/26 19:52
TDAmeritrade plugin with new Schwab accountt?
by AndrewAMD. 03/24/26 17:11
Black Book, 4th edition
by jcl. 03/17/26 09:28
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
2 registered members (TipmyPip, 1 invisible), 4,453 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
ondrej, mredit, vestriaa, Lukudo, mldenoiser
19205 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 3 of 3 1 2 3
Re: a query about c_scan [Re: jigalypuff] #147328
08/11/07 22:56
08/11/07 22:56
Joined: Sep 2002
Posts: 700
Orange County, CA
L
LogantheHogan Offline
Developer
LogantheHogan  Offline
Developer
L

Joined: Sep 2002
Posts: 700
Orange County, CA
I'm taking a look as we speak, hold on...

Re: a query about c_scan [Re: LogantheHogan] #147329
08/11/07 23:19
08/11/07 23:19
Joined: Sep 2002
Posts: 700
Orange County, CA
L
LogantheHogan Offline
Developer
LogantheHogan  Offline
Developer
L

Joined: Sep 2002
Posts: 700
Orange County, CA
Okay, change the scan range to 1000 instead of 50 (I changed it to 50 for debugging... oops), and then change the target's scale to 0.1, not 10.1.

Re: a query about c_scan [Re: LogantheHogan] #147330
08/11/07 23:25
08/11/07 23:25
Joined: Nov 2005
Posts: 1,007
jigalypuff Offline OP
Serious User
jigalypuff  Offline OP
Serious User

Joined: Nov 2005
Posts: 1,007
i had it at 10 so i`d see if it appeared lol, but hooray it works, just one other thing (aint there always lol) if there is more than one enemy in the level the targeting sprite appears over both enemy vessels, is it possible to just have it appear over one and then when it`s destroyed it`ll look for a new target? and thank you for all your help mate, it is truely appreciated


Why does everyone like dolphins? Never trust a species which smiles all the time!
Re: a query about c_scan [Re: jigalypuff] #147331
08/11/07 23:28
08/11/07 23:28
Joined: Sep 2002
Posts: 700
Orange County, CA
L
LogantheHogan Offline
Developer
LogantheHogan  Offline
Developer
L

Joined: Sep 2002
Posts: 700
Orange County, CA
I'm working on that right now.

Re: a query about c_scan [Re: LogantheHogan] #147332
08/11/07 23:37
08/11/07 23:37
Joined: Sep 2002
Posts: 700
Orange County, CA
L
LogantheHogan Offline
Developer
LogantheHogan  Offline
Developer
L

Joined: Sep 2002
Posts: 700
Orange County, CA
The problem was that the c_scan function was detecting the star dome, which was jacking everything up. I'm going to upload the fixed WDL file and send you the link in a PM.

Re: a query about c_scan [Re: LogantheHogan] #147333
08/12/07 06:40
08/12/07 06:40
Joined: Sep 2002
Posts: 700
Orange County, CA
L
LogantheHogan Offline
Developer
LogantheHogan  Offline
Developer
L

Joined: Sep 2002
Posts: 700
Orange County, CA
PM sent

Page 3 of 3 1 2 3

Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1