hi all,
i have a problem with collision between player and one any model, where the player pass of the model, ths model active the animation of other model, but i have a problem with the timer, because when i use the code for the model what have animate, this code works good, but when i use this code for the any model for activate the animation in other model, this works but not works like i want.
this is the code what i think have a problem:
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my.skill1 +=2* time_step;
ent_animate(you, "model", my.skill1,anm_cycle);
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