ok hi again, i've solved half of the problem i hope, i removed the USE_AABB, i set polygon on the desk, and which i forgot todo, i set the polygon also for the character, which seems to work perfect bar 1 thing, sometimes the collision doesnt work? sometimes the character walks half way throught the desk, keeping turning and will eventually go straight throught
look here >
http://www.meka-meka.com/links/shota.JPGmaybe its something todo with using player.pan, ive jus found some info on player.pan not checking for collision.. could someone show me how to change player.pan to c_rotate,
Code:
c_move(player,move_vec,nullvector,IGNORE_PASSABLE|GLIDE);
player.pan -= mouse_force.x*20*time_step;
ive read on c_rotate, and tried several things, but i dont see to quite understand the function, i cant find alot of information on using it.
thanks in advance.