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Crazy Question #149833
08/23/07 16:29
08/23/07 16:29
Joined: Sep 2006
Posts: 74
Northwestern Oregon, United St...
openfire2691 Offline OP
Junior Member
openfire2691  Offline OP
Junior Member

Joined: Sep 2006
Posts: 74
Northwestern Oregon, United St...
Is it possible for a post-processing pixel shader to have access to variables that are defined in other wdls? For example, could a shader (using a few equations) be programed to output darker or lighter pixels based on how close they are to an object in your level?


When your script isn't working right, usually it's because it's doing exactly what you told it to. -An Unknown Programmer
Re: Crazy Question [Re: openfire2691] #149834
08/23/07 17:04
08/23/07 17:04
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
yep, some skills can do that, look in the manual under user defined effects I believe is what it's called


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