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A7 Texture alignment bug? #151437
09/01/07 01:33
09/01/07 01:33
Joined: Oct 2005
Posts: 131
C
CBSection31 Offline OP
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CBSection31  Offline OP
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Joined: Oct 2005
Posts: 131
If this has already been covered, then I apologize for the new topic.

When editing a block in A6 WED, if you use Texture Lock, the values of the texture's x position, y position, x scale, and y scale automatically adjust to the current values of that object. However, this does not happen in A7. Instead of showing the values of the locked texture, in A7 the position values reset to 0 and the scale values reset to 1 upon clicking texture lock. This makes aligning textures EXTREMELY difficult.

Is this a bug, or is texture alignment just working differently now? For all I know, I might just be missing something. Thanks in advance for your time! If you need clarification on the problem or would like screenshots, just let me know.

Re: A7 Texture alignment bug? [Re: CBSection31] #151438
09/11/07 08:53
09/11/07 08:53
Joined: Jul 2000
Posts: 28,024
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jcl Offline

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jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,024
Frankfurt
When a texture is locked, its position is stored in the UV coordinates of the vertices. When it is unlocked, its position is stored in the offset and scale values. For locked textures, offsets and scales are only temporary values and are not stored.

This was different in A6 where texture positions were always stored in the offset and scale values. However we had to change this in order to be able to import arbitrary geometry.

Re: A7 Texture alignment bug? [Re: jcl] #151439
09/13/07 18:03
09/13/07 18:03
Joined: Oct 2005
Posts: 131
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CBSection31 Offline OP
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CBSection31  Offline OP
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Joined: Oct 2005
Posts: 131
Ah, okay. That makes sense. Thanks, jcl! Is there any method that I'm missing to quickly align textures on multiple blocks, or do I just have to do it by sight?

Last edited by CBSection31; 09/13/07 18:10.

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