There is a way to make a good transparency on 3dgs? I tried overlay, but is too ugly, alpha channel cause a strange error on z-buffer, I tried the improved overlay from wiki, but it didn´t work...
...Perhaps you must create the model in one polygone in MDL, don't combine more parts (like the extra hands).Then it will maybe look allright... ...but I know, it's difficult...
Spiele zu spielen ist Übung, sie zu machen Kunst!(Zitat)