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What is the problem ? #152679
09/08/07 07:38
09/08/07 07:38
Joined: Sep 2004
Posts: 260
UB,Mongolia
Olzii Offline OP
Member
Olzii  Offline OP
Member

Joined: Sep 2004
Posts: 260
UB,Mongolia
Hi Conitec,

We have developed a small game to Japanese company. The game works good (40-90FPS) on our computers (PIV 2Ghz, 512Mb, Geforce4 64mb). But it is working not good (10-40FPS) on japanese computers, their computers are nearly same and better than ours. What is the problem ? Japanese Windows, directx ? or Gamestudio ?

We can send demo to you.

Olzii


The Empire of the Mongols comprised the largest continuous land empire ever, reaching from Korea to Poland
Re: What is the problem ? [Re: Olzii] #152680
09/10/07 07:42
09/10/07 07:42
Joined: Jul 2000
Posts: 28,131
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,131
Frankfurt
I don't think that Japanese computers are per se slower than Mongolian computers. So there should be a particular reason for that problem.

Send your customer a test version of your game that displays, or logs, the various rendering times (which you see when pressing F11). This could give you a hint which part of your level, user interface, or scripts is particularly slow on the computers of your customer.


Moderated by  old_bill, Tobias 

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