Thanks for trying to help out. I haven't been able to check out the posts in while. Well i wil make a quick level to show you what happens.
I'll first add in a hollow cube, then add in the wizard model that comes with the studio, and then add in the chaingun model that also came with it. I then save the game (as trail) and go to map proporties and press 'add script' and select the A6_project. I then righ click on the wiard model and select proporties and go to the 'behavior' icon and under the 'action' part it says ndef so i select 'choose action' and a pop-up comes and and says choose action, but it is totally blank.
This got me stuck for a while but then i decided to trying selecting 'project manager' and select the 'add' icon and drop the the script menu and add 'Biped player' and 'Biped player weapons'. Now i am able to add 'Plbliped01' to the wizard model. Then i add 'PlBipedWeap00_WeapP' to the chain gun.
At this point i will biuld the level. Once that is done, i select the 'run' icon. I'll post what is says when i try to run it:
A6 Engine - Extra Edition V6.60 - May 20 2007
Development version
Registered to: (im not saying who it is registared to lol)A6 Extra ED.
Mouse found
Sigma Tel Audio opened
NVIDIA GeForce 7300 LE pure T&L device 1 ff9 detected
Compiling TRIAL.WDL - [Esc} to abort...................
<ent_createlocal(@2,my.x,FXA_exp1_Flash)>
weaponfx00.wdl 512:0 (): Parameter unknown FXA_Exp1_Flash
<ent_createlocal(@2,my.x,FXA_Exp1_Ring)>
weaponfx00.wdl 515:0 (): Parameter unknown FXA_Exp1_Ring
<ent_createlocal(fxa_placehold_str,my.x,FXA_Exp1_Trail)>
weaponfx00.wdl 518:0 (): Parameter unknown fxa_placehold_str
<ent_createlocal(fxa_placehold_str,my.x,FXA_Exp1_Trail)>
weaponfx00.wdl 519:0 (): Parameter unknown fxa_placehold_str
Thats the what comes up when i try to run it, everytime I try to make a game if you can help at all please do
.