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Two Sided Models #155274
09/18/07 22:38
09/18/07 22:38
Joined: Feb 2007
Posts: 25
São Paulo - Brasil
Vini Offline OP
Newbie
Vini  Offline OP
Newbie

Joined: Feb 2007
Posts: 25
São Paulo - Brasil
Hi people!! ther is any way to make a face two sided on 3dgs? I wanted to make a hair to my model, but I don´t know how to make the faces of the hair be two sided...

anyone can help??

thanks in advice...


A6.60 Comercial A7.07 Comercial
Re: Two Sided Models [Re: Vini] #155275
09/19/07 00:43
09/19/07 00:43
Joined: Apr 2007
Posts: 67
suriname0 Offline
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suriname0  Offline
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Joined: Apr 2007
Posts: 67
I think you could place (in MED) a Face twice, and then "Flip Normals" one of them. Yep, I just tried it. it works.


If I am posting, it probably means I am asking a question. Or faking my knowledge by agreeing with somebody else.
Re: Two Sided Models [Re: suriname0] #155276
09/19/07 00:50
09/19/07 00:50
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Joined: Mar 2003
Posts: 4,264
Wellington
yep and another way from a box model is to weld vertices to get a single plane but with 2 sides.

Organic or complex shapes can use surimane0's solution with ease.

Re: Two Sided Models [Re: Nems] #155277
09/20/07 00:16
09/20/07 00:16
Joined: Feb 2007
Posts: 25
São Paulo - Brasil
Vini Offline OP
Newbie
Vini  Offline OP
Newbie

Joined: Feb 2007
Posts: 25
São Paulo - Brasil
Quote:

yep and another way from a box model is to weld vertices to get a single plane but with 2 sides.

Organic or complex shapes can use surimane0's solution with ease.




nice solution, I haven´t tried this!!

I use the same solution as surimane0 said, but I thought the engine has a command to do this automatically

thanks!!


A6.60 Comercial A7.07 Comercial
Re: Two Sided Models [Re: Vini] #155278
09/20/07 07:51
09/20/07 07:51
Joined: Jan 2007
Posts: 221
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Fenriswolf Offline
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Fenriswolf  Offline
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Joined: Jan 2007
Posts: 221
Hi Vini,

Quote:

I use the same solution as surimane0 said, but I thought the engine has a command to do this automatically



It can be done by setting CullMode=None in a material effect. Have a look at the Improved Overlay FFE in the wiki as an example.

Re: Two Sided Models [Re: Fenriswolf] #155279
09/20/07 12:42
09/20/07 12:42
Joined: Feb 2007
Posts: 25
São Paulo - Brasil
Vini Offline OP
Newbie
Vini  Offline OP
Newbie

Joined: Feb 2007
Posts: 25
São Paulo - Brasil
Quote:

Hi Vini,

Quote:

I use the same solution as surimane0 said, but I thought the engine has a command to do this automatically



It can be done by setting CullMode=None in a material effect. Have a look at the Improved Overlay FFE in the wiki as an example.




I haven´t see this before.:D I will try this, thanks!


A6.60 Comercial A7.07 Comercial

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