Hi,
I am wondering: Seems A6 is based on ODE (thats what the ODE website says). ODE is a very powerful (an complex?) physics engine. Why we put so much effort into integrating NEWTON in our games ? Or is it transparent to the 3DGS user, either use build-in, Newton or ODE (not sure if someone did that before) for physics. Correct me if I am wrong or the question is just dumb ;-)
cheers Sven
IT Development in VB,VC,Java.Consultancy and amazed by all kind of 3D stuff.
Core2Duo E6850,2GB,NV ASUS GTS 8800 320MB,Vista,Dell 24",Logitech G25, 3DGS Extra 7.05
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