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Question about groups ! I just have an idea #156563
09/23/07 20:02
09/23/07 20:02
Joined: Oct 2005
Posts: 528
Italy
M
Mondivirtuali Offline OP
User
Mondivirtuali  Offline OP
User
M

Joined: Oct 2005
Posts: 528
Italy
But dunno if is it possible:
if I do a complex model composed with several grouped meshes (each group with a own uv and texture) MAY I made a animate mdl model with the whole it?
Grouping a single mesh also, each group with its uv set , may be a way to create better textured model!

Re: Question about groups ! I just have an idea [Re: Mondivirtuali] #156564
09/27/07 15:07
09/27/07 15:07
Joined: Oct 2005
Posts: 528
Italy
M
Mondivirtuali Offline OP
User
Mondivirtuali  Offline OP
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M

Joined: Oct 2005
Posts: 528
Italy
No, is not possible. I have importend a obj model , already uvmapped, composed with 2 distinte meshes and Med saw it as ONE group.
Then I importend 2 meshes and united them and again Med saw them as one model with one group.
My goal is to made a mdl model made with several meshes , each with own uv and textured as the zombie head in User Contribution

Re: Question about groups ! I just have an idea [Re: Mondivirtuali] #156565
10/07/07 02:20
10/07/07 02:20
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline
Senior Expert
Dan Silverman  Offline
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
What you need to do is make each of the models separately, skin them separately and animate them all separately. Then you combine them via code in-game. In this manner you can have a separate head, torso, arms, etc. Typically what is done is the models are made in a different 3D package like 3D Studio MAX so that you have the head, torso, arms, etc all there in the same package. Then they would all be animated as one model. After this, each part is exported out separately so you might end up with something like:

- head.mdl
- lt_arm.mdl
- rt_arm.mdl
- body.mdl

One of the parts would be the main player (such as body.mdl) and all the parts would be attached to it via code in the running game.


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