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Couple of Problems Camera & Model [Unsolved] #157173
09/27/07 14:26
09/27/07 14:26
Joined: Apr 2006
Posts: 42
Merries Offline OP
Newbie
Merries  Offline OP
Newbie

Joined: Apr 2006
Posts: 42
I build a fairly simple level, just a ground plain and a building and one model. I placed a camera outside the building. When I compile and run, I am unable to move the camera view. The scene is frozen.

The second question, Im using a model from the book 3D Game Studio. When I compile it tells me that it cannot open the model file. So I pulled the model into Med, re-saved it, deleted it from my game and reloaded it, Im getting the same message.

Appreciate any help on this.

Last edited by Merries; 09/27/07 16:28.

Game Studio Commercial Version 7.0
Re: Couple of Problems [Re: Merries] #157174
09/27/07 15:47
09/27/07 15:47
Joined: Aug 2006
Posts: 152
vector(200,45,338)
Marwan Offline
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Marwan  Offline
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Joined: Aug 2006
Posts: 152
vector(200,45,338)
A funny thing is that I remember that you asked this question about a year ago and somebody told you to press zero


age:16 game design and programming experience:2 years
Re: Couple of Problems Camera & Model [Unsolved] [Re: Marwan] #157175
09/27/07 16:16
09/27/07 16:16
Joined: Apr 2006
Posts: 42
Merries Offline OP
Newbie
Merries  Offline OP
Newbie

Joined: Apr 2006
Posts: 42
Ok Im offically blushing, yes I remember this now and deeply apologize, I could not remember what the key was. Well hit 0 and it only moves just a little tiny bit. Suggestions?

Last edited by Merries; 09/27/07 16:28.
Re: Couple of Problems Camera & Model [Unsolved] [Re: Merries] #157176
09/27/07 17:38
09/27/07 17:38
Joined: Jul 2007
Posts: 959
nl
F
flits Offline
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flits  Offline
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F

Joined: Jul 2007
Posts: 959
nl
hit 0 again
2 times is 2 time faster 3e time it stops
and pressing shift you move also 2 times faster so if you would press 2 times 0 and hold shift you move 4 times faster


"empty"
Re: Couple of Problems Camera & Model [Unsolved] [Re: flits] #157177
09/27/07 17:51
09/27/07 17:51
Joined: Apr 2006
Posts: 42
Merries Offline OP
Newbie
Merries  Offline OP
Newbie

Joined: Apr 2006
Posts: 42
No luck it jiggles a bit but does not move.


Game Studio Commercial Version 7.0
Re: Couple of Problems Camera & Model [Unsolved] [Re: Merries] #157178
09/27/07 17:57
09/27/07 17:57
Joined: Jul 2007
Posts: 959
nl
F
flits Offline
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flits  Offline
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F

Joined: Jul 2007
Posts: 959
nl
file -> preview level


"empty"
Re: Couple of Problems Camera & Model [Unsolved] [Re: flits] #157179
09/27/07 21:10
09/27/07 21:10
Joined: Aug 2006
Posts: 152
vector(200,45,338)
Marwan Offline
Member
Marwan  Offline
Member

Joined: Aug 2006
Posts: 152
vector(200,45,338)
DAMN , i am a remembering machine


age:16 game design and programming experience:2 years
Re: Couple of Problems Camera & Model [Unsolved] [Re: Marwan] #157180
09/28/07 03:38
09/28/07 03:38
Joined: Aug 2006
Posts: 18
Australia
M
markman Offline
Newbie
markman  Offline
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M

Joined: Aug 2006
Posts: 18
Australia
I found to fix the model problem I always copy the model from its current location to the directory i am currently working from. Then it can find the model. For camera I just put any model in the stage, assign the a5 template,
then player_walk_fight template so i can move around it quiclky.
its file>map properties>script to assign script to level.

hope this helps
^^


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