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LowPoly Human Model.. #157972
09/30/07 19:35
09/30/07 19:35
Joined: Jun 2007
Posts: 236
acknex.exe
ACKNEX007 Offline OP
Member
ACKNEX007  Offline OP
Member

Joined: Jun 2007
Posts: 236
acknex.exe
Hi,
Lowpoly human model made in Maya..
MDL File : DOWNLOAD

Poly Count : 620
Vertex : 312

its not textured yet..

Preview :


Thanks..

Re: LowPoly Human Model.. [Re: ACKNEX007] #157973
09/30/07 19:50
09/30/07 19:50
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
It's lowpoly. True. But the mesh is all like KABOOM.

It's going to be hell to animate that thing..


"Yesterday was once today's tomorrow."
Re: LowPoly Human Model.. [Re: Inestical] #157974
09/30/07 20:24
09/30/07 20:24
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
I can only confirm with what Inestical said, maybe rework the mesh abit. Creating an almost perfect mesh is a must for creating decent animations !! This may sound logical but it isn't as easy as it sounds and especially with organic modeling. You're and the right track definitly but refining it is the hard part, the result will otherwise suffer underneed this lack
Btw, the hand seemed abit acward in right top view of your image but I guess that's due to the perspective visualisation ^^

Cheers

Frazzle


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Re: LowPoly Human Model.. [Re: frazzle] #157975
09/30/07 20:37
09/30/07 20:37
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
achaziel Offline
Serious User
achaziel  Offline
Serious User

Joined: Jan 2007
Posts: 1,565
innsbruck, austria
Quote:


It's lowpoly. True. But the mesh is all like KABOOM.

It's going to be hell to animate that thing..





XD indeed it is. lol


Yeah, but... Who is Lu?

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