Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
1 registered members (TipmyPip), 18,649 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
A7 troubles #158176
10/01/07 23:46
10/01/07 23:46
Joined: Mar 2007
Posts: 677
0x00000USA
M
MrCode Offline OP
User
MrCode  Offline OP
User
M

Joined: Mar 2007
Posts: 677
0x00000USA
I just recently got A7, and everything so far checks out great.

Except that every time I exit out of the engine, my display just shows a bunch of lines that look like the SED window that got smeared. I have to restart my whole machine just to reset it.

could this be a DirectX problem? I have DX 9.0c.

I don't have d3d_antialias on, and yet the display seems to look like it's antialiased. maybe I have to set d3d_antialias to 0 upon startup?


I was using A6 for a long while, with no problems. Then I got the free version of Lite-C; no problems there either. But suddenly I now have this problem with A7.05.

Anyone? I would really like to have this fixed ASAP, because I only just got it today, and I don't want to end up not using it for a couple years, like I did for A6 for a short while, because I couldn't get the hang of scripting.

Note: this only occurs in fullscreen mode.

And what happened to my near-perfect 75 FPS? I hate ABT.

Last edited by MrCode; 10/02/07 00:14.

Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}
Re: A7 troubles [Re: MrCode] #158177
10/02/07 02:05
10/02/07 02:05
Joined: Mar 2007
Posts: 677
0x00000USA
M
MrCode Offline OP
User
MrCode  Offline OP
User
M

Joined: Mar 2007
Posts: 677
0x00000USA
well, I just tried a game, and the FPS was reduced, so the ABT is not where the frame rate problem lies. But I still want to fix it, and the return-to-desktop issue.

Anyone?


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}
Re: A7 troubles [Re: MrCode] #158178
10/02/07 02:54
10/02/07 02:54
Joined: Feb 2007
Posts: 11
Texas
pirate Offline
Newbie
pirate  Offline
Newbie

Joined: Feb 2007
Posts: 11
Texas
i have the same problem with the screen when full screen is used...i found that if you minimize the whole window to the task bar then bring it back up the display is correct..it will save you from having to reboot..this works for me so i hope it works for you...


aaaargh! if ye should need help at the time of engagement, me cutlass is forever ready.
Re: A7 troubles [Re: pirate] #158179
10/02/07 04:27
10/02/07 04:27
Joined: Mar 2007
Posts: 677
0x00000USA
M
MrCode Offline OP
User
MrCode  Offline OP
User
M

Joined: Mar 2007
Posts: 677
0x00000USA
Well, I can try that for the display problem, but what about the FPS? Is that permanent/because of the ABT rendering system? I hope not, because I have all of my projects (from Lite-C) in the GStudio7 work folder, and I deleted my previous versions in an attempt to correct both problems (I still have my old projects and the necessary files for A6, though).

I actually discovered that other games/3D programs run slower now, and I figure that means it's not because of the ABT. It's systemwide. I've been thinking about getting an antivirus program to get rid of whatever is bogging my system down. I was using Lite-C pretty freely before I got A7. I think there just may have been something in that file that got into my system. I hope that it's not a worm in the key file, because I'd hate to have to go through another order process just to get a clean key file.

I could be just rambling about something that never happened, but I don't know. Sorry to go on like this, but I've been spending most of today trying to fix this problem (if it's a problem at all).


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}
Re: A7 troubles [Re: MrCode] #158180
10/03/07 00:53
10/03/07 00:53
Joined: Mar 2007
Posts: 677
0x00000USA
M
MrCode Offline OP
User
MrCode  Offline OP
User
M

Joined: Mar 2007
Posts: 677
0x00000USA
Ok, I've now discovered for sure that this is system wide. The frame rate problem occurs in some A6 programs/scripts as well (ABT is not to blame, ).

But I still have to figure out what is causing these problems. Any ideas?


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}
Re: A7 troubles [Re: MrCode] #158181
10/03/07 02:31
10/03/07 02:31
Joined: Jun 2007
Posts: 152
Norway
D
Darkyyes Offline
Member
Darkyyes  Offline
Member
D

Joined: Jun 2007
Posts: 152
Norway
you can get 'AVG free edition' works great take a system scan and also everytime you enter a folder if AVG finds a virus when you enter it you can enter heal it or put it into the virus vault.

other things might be spyware try 'search and destroy' its free and works also great.

is you system old? long time since defragment?

if you still got the antialias error, check your video driver maybe its on inside the drivers you can turn it off.

what video card you got by the way?

even if you got direct 9.0C it may be a old version, download via microsofts site

Last edited by Darkyyes; 10/03/07 02:36.

New to lite-c and gamestudio in general, thank you for reading.
Com, A7 v7.7
Re: A7 troubles [Re: Darkyyes] #158182
10/05/07 03:16
10/05/07 03:16
Joined: Mar 2007
Posts: 677
0x00000USA
M
MrCode Offline OP
User
MrCode  Offline OP
User
M

Joined: Mar 2007
Posts: 677
0x00000USA
I tried updating my drivers, and that's fixed the smeary screen problem, but the nvidia control panel is now corrupted, and I can't get at the GPU settings. The secod part of the new drivers' installer (the control panel) froze halfway through, and I closed it.

I'm still having the frame rate issue. I'm thinking that this is some kind of virus. I don't have antivirus software (as of yet), and the stuff I do have is only for adware and spyware.

I'm hoping to get Norton Antivirus soon. Will it bog down Gamestudio? Is anyone else using it? Can you tell me what effects it has on 3DGS? I really hope the effects on 3DGS are minimal to none.


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}
Re: A7 troubles [Re: MrCode] #158183
10/05/07 04:36
10/05/07 04:36
Joined: Jun 2007
Posts: 152
Norway
D
Darkyyes Offline
Member
Darkyyes  Offline
Member
D

Joined: Jun 2007
Posts: 152
Norway
how exactly did you update your drivers? uninstalled first I presume?
what Video card do you have?

Hum, I dont know much about newer norton's from what I hear its working great
anti-virus programs shouldnt make 3DGS perform poorly, if so, it's blocking 3DGS, or its scanning while you are using it.

Please list what system you got
RAM
256 and 512 mb on windows xp tends to perform less and less after the updates, atleast, that was what I noticed.
Video card
Perhaps the drivers dont work correctly with this card if its "outdated"
Cpu
if it's viruses it can be effected alot if its a old one because small amount of processing power compared to new ones.
Motherboard
as some motherboards tend to get poor in performance if its a really budget motherboard

Last edited by Darkyyes; 10/05/07 05:31.

New to lite-c and gamestudio in general, thank you for reading.
Com, A7 v7.7
Re: A7 troubles [Re: Darkyyes] #158184
10/06/07 00:26
10/06/07 00:26
Joined: Mar 2007
Posts: 677
0x00000USA
M
MrCode Offline OP
User
MrCode  Offline OP
User
M

Joined: Mar 2007
Posts: 677
0x00000USA
actually, I solved my problem. apparently I wasn't letting the installer for the video drivers finish. The "freezing halfway through" phenomenon was just the installer trying to complete. I let it finish, and now my frame rate has gone back up to my old near perfect 75.

And, I also got a bonus out of this: Now I have some good adware removal software.


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}
Re: A7 troubles [Re: MrCode] #158185
10/06/07 12:09
10/06/07 12:09
Joined: Jun 2007
Posts: 152
Norway
D
Darkyyes Offline
Member
Darkyyes  Offline
Member
D

Joined: Jun 2007
Posts: 152
Norway
Good for you, I thought you mean it "froze" as in a couple of minutes at the same spot =P


New to lite-c and gamestudio in general, thank you for reading.
Com, A7 v7.7

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1