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Pixel Shader 2.0 & 3.0 #159521
10/07/07 21:12
10/07/07 21:12
Joined: Sep 2007
Posts: 27
Turkey
Realplayer_07 Offline OP
Newbie
Realplayer_07  Offline OP
Newbie

Joined: Sep 2007
Posts: 27
Turkey
2.0



3.0



Re: Pixel Shader 2.0 & 3.0 [Re: Realplayer_07] #159522
10/07/07 21:25
10/07/07 21:25
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
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Joined: Mar 2006
Posts: 2,503
SC, United States
Are the settings the same for both scenes?

And which shader is displayed...


xXxGuitar511
- Programmer
Re: Pixel Shader 2.0 & 3.0 [Re: xXxGuitar511] #159523
10/07/07 21:55
10/07/07 21:55
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
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Joined: Apr 2005
Posts: 3,815
Finland
Purpose of this thread, please?


"Yesterday was once today's tomorrow."
Re: Pixel Shader 2.0 & 3.0 [Re: Inestical] #159524
10/08/07 11:59
10/08/07 11:59
Joined: Apr 2007
Posts: 582
Germany
Poison Offline
User
Poison  Offline
User

Joined: Apr 2007
Posts: 582
Germany
This is the "Doom like specularBump shader" in the 2.0 and 3.0 shader version from the Massive shader collection!!
why do you post it here???


Everything is possible, just Do it!
Re: Pixel Shader 2.0 & 3.0 [Re: Poison] #159525
10/08/07 18:46
10/08/07 18:46
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Don't really now the meaning of this, maybe he's just showing a difference between 2.0 and 3.0 but actually that wouldn't make any sense too.
I think you need to clear it abit more out than just showing it in picture Realplayer

Cheers

Frazzle


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