You won't have to use animations for this, you can use the ent_bonerotate function for that. Otherwise you'd have to create a massive amount of animations for this
Edit:
for just rotating the player though you wont even have to do that, you can just use c_rotate with the mouse vector. I thought you wanted to rotate up and down, that can be achieved by using ent_bonerotate
Last edited by bstudio; 10/10/07 12:25.