Gamestudio Links
Zorro Links
Newest Posts
How to select between IB accounts by script?
by AndrewAMD. 06/13/26 15:44
Zorro tutorial ideas?
by AndrewAMD. 06/13/26 15:01
Zorro 3.01 recoded MMI function issue
by 11honza11. 06/13/26 11:40
Max Number of Strategies in /Strategy folder
by Martin_HH. 06/12/26 08:50
Stooq now requires an API key
by AndrewAMD. 06/11/26 17:55
Z9 getting Error 058
by k_ivan. 06/10/26 14:38
ZorroGPT
by TipmyPip. 06/10/26 13:07
Z12 live performance
by alx. 06/09/26 20:42
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
0 registered members (), 1,919 guests, and 11 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Student_64151, Koti, curry, DeepxKalsi, Samed
19219 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
A7 Multiplayer #160097
10/10/07 02:50
10/10/07 02:50
Joined: Jan 2003
Posts: 517
Illinois
G
giorgi3 Offline OP
User
giorgi3  Offline OP
User
G

Joined: Jan 2003
Posts: 517
Illinois
Was there any MP engine changes made in A7 or is it basically the same as the A6 version. Are there any future changes planned. I didn't see anything in the forecast except the compression/encryption.

Thanks,


Giorgi3

10,000 parts flying in a close formation does not constitute an airplane. Some assembly is required.
Re: A7 Multiplayer [Re: giorgi3] #160098
10/10/07 07:09
10/10/07 07:09
Joined: Jul 2000
Posts: 28,101
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,101
Frankfurt
There were a lot changes. You can find new features always on the "new features" page in the manual that list the feature history for any new version.


Moderated by  old_bill, Tobias 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1