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3d window question #161469
10/16/07 23:18
10/16/07 23:18
Joined: Jun 2007
Posts: 11
W
whidky68 Offline OP
Newbie
whidky68  Offline OP
Newbie
W

Joined: Jun 2007
Posts: 11
I need the playing screen divided in half with the top half being the 3d window game world and the bottom half a custom map. I don't want to cut off the bottom of the 3d view area I just want to shrink it in half and put it at the top with a 2d map screen below it. Is this possible?

Any help would be appreciated.

Re: 3d window question [Re: whidky68] #161470
10/18/07 01:05
10/18/07 01:05
Joined: Mar 2007
Posts: 677
0x00000USA
M
MrCode Offline
User
MrCode  Offline
User
M

Joined: Mar 2007
Posts: 677
0x00000USA
look it up: view.size_x/size_y.

That should be the info you need.


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}
Re: 3d window question [Re: MrCode] #161471
10/18/07 01:16
10/18/07 01:16
Joined: Jun 2007
Posts: 11
W
whidky68 Offline OP
Newbie
whidky68  Offline OP
Newbie
W

Joined: Jun 2007
Posts: 11
Thanks!!


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