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flying objects.. #161616
10/17/07 19:18
10/17/07 19:18
Joined: Jun 2007
Posts: 236
acknex.exe
ACKNEX007 Offline OP
Member
ACKNEX007  Offline OP
Member

Joined: Jun 2007
Posts: 236
acknex.exe
hello,
what is the best way to control objects like : flight , jets ,etc ?

physics / custom scripting ?

i need something like as in GTA San Andreas. (the control of plane)

Thanks.

Re: flying objects.. [Re: ACKNEX007] #161617
10/18/07 01:09
10/18/07 01:09
Joined: Mar 2007
Posts: 677
0x00000USA
M
MrCode Offline
User
MrCode  Offline
User
M

Joined: Mar 2007
Posts: 677
0x00000USA
If you're gonna use physics, there are a lot of factors to consider. I would probably use a c_rotate script that also has a gravity/lift factor in it so that you can simulate that. It's a little simple, but that's the easiest way.


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}

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