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Re: DAZ Studio FREE [Re: Paul_L_Ming] #161707
10/18/07 16:10
10/18/07 16:10
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
please, keep us informed. i am currently too busy with other things and have no time to learn a new program the next weeks. i just checkd the obj import, it works well so far, even material groups and multiple materials per object are handled just fine. but i cannot say how its handling will be with animating and exporting.

Re: DAZ Studio FREE [Re: broozar] #161708
10/18/07 19:40
10/18/07 19:40
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Nidhogg Offline OP
Serious User
Nidhogg  Offline OP
Serious User

Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Quote:



the free autodesk fbx tool:
http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6839916

select "converter".




Thankyou.


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Re: DAZ Studio FREE [Re: Nidhogg] #161709
10/18/07 20:37
10/18/07 20:37
Joined: Oct 2007
Posts: 42
Minnesota, USA
Techd Offline
Newbie
Techd  Offline
Newbie

Joined: Oct 2007
Posts: 42
Minnesota, USA
Quote:

btw. collada can be converted into fbx easily, in case you want to have animations in MED)




Once converted how do you get the animation in med I think I missed something?

Last edited by Techd; 10/18/07 23:56.

Life is what you make it just like Games!
Re: DAZ Studio FREE [Re: Techd] #161710
10/19/07 12:13
10/19/07 12:13
Joined: Oct 2005
Posts: 528
Italy
M
Mondivirtuali Offline
User
Mondivirtuali  Offline
User
M

Joined: Oct 2005
Posts: 528
Italy
Those models are way too dense for using them inside 3dgs.

Re: DAZ Studio FREE [Re: Paul_L_Ming] #161711
11/07/07 09:14
11/07/07 09:14
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
well, DAZ studio is only for DAZ content or you need carrara(std $250) or poser to get your own (boned) files into DAZ studio. DAZ content is copyrighted and you are NOT allowed to use it commercially, at least that's what i assume reading the DAZ forum.

Re: DAZ Studio FREE [Re: broozar] #161712
11/07/07 09:24
11/07/07 09:24
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
You can use renders of the content in commercial projects, so theoretically you could create a character using the supplied model and create all of your animations and save them out as animated sprites and use them in you game. This is most beneficial to 2D game makers, though.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: DAZ Studio FREE [Re: Orange Brat] #161713
11/11/07 19:14
11/11/07 19:14
Joined: Aug 2006
Posts: 1
La Crosse, Wisconsin
J
JeTSpice Offline
Guest
JeTSpice  Offline
Guest
J

Joined: Aug 2006
Posts: 1
La Crosse, Wisconsin
There's a feature in DAZ called puppeteer, for animation. Here is a YouTube that shows it:

http://youtube.com/watch?v=3AZRYJC9RV8

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