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Searching for mp (deathmatch) Levels in WED format #161867
10/18/07 20:29
10/18/07 20:29
Joined: Oct 2007
Posts: 5
V
voodinator Offline OP
Newbie
voodinator  Offline OP
Newbie
V

Joined: Oct 2007
Posts: 5
Hi everyone! 3 Weeks ago, after a long time being inactive with Game Design, i started to do a little project with GS again. Its a multiplayer shooter for 2 to 4(8) people. Right now iam really far with all the code and the game as it is yet works very nicley (players can move , jump around, shoot, get killed, get fragpoints (score) and so on...). My problem is that i dont have any multiplayer maps and its not much fun to play in only one big room. Because the game is just for some private fun with friends on lan, i think it wouldnt be any problem if i take some good maps out of quake / unreal tournament. Can you give me a link, where i can download multiplayer/deathmatch maps in wed format (wmb/wmp) together with all textures needed?

Thx allot for you help!

greez voo

Re: Searching for mp (deathmatch) Levels in WED fo [Re: voodinator] #161868
10/18/07 21:03
10/18/07 21:03
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Look at the GS Download Page

Quake Levels
http://server.conitec.net/down/qlevels.zip

2000 Textures
http://server.conitec.net/down/qwads.zip

cYa Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: Searching for mp (deathmatch) Levels in WED fo [Re: rvL_eXile] #161869
10/18/07 21:11
10/18/07 21:11
Joined: Oct 2007
Posts: 5
V
voodinator Offline OP
Newbie
voodinator  Offline OP
Newbie
V

Joined: Oct 2007
Posts: 5
Wow, this is nice! Thx allot! But one question: Do i need to build the maps (with WED) to make them playable? These are wmp files and i need them as wmb to play on them or am i wrong?

The building in wed would take some hours/days wouldnt it?

Re: Searching for mp (deathmatch) Levels in WED fo [Re: voodinator] #161870
10/18/07 21:13
10/18/07 21:13
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Yes you must "Build" them... But i dont think they take hours to build, maybe some Minutes...

cYa Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: Searching for mp (deathmatch) Levels in WED fo [Re: rvL_eXile] #161871
10/18/07 21:14
10/18/07 21:14
Joined: Oct 2007
Posts: 5
V
voodinator Offline OP
Newbie
voodinator  Offline OP
Newbie
V

Joined: Oct 2007
Posts: 5
ok thx again, i will just try it.


Moderated by  HeelX, rvL_eXile 

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