hello,
am giving plbiped action (from A6 template) for the player,
and i want this spray action to be included in the player action.
I am trying to make the player spray when some key is clicked and also walk using WSAD keys(i.e., using plbiped action).
/*spray*/
BMAP px_tga = "smog_02.tga";
function fade_p()
{
my.alpha -= 10 * time_step;
if (my.alpha < 0) {my.lifespan = 0;}
}
function effect_x()
{
my.alpha = 30 + random(65);
my.flare = on;
my.bmap = px_tga;
my.size = 12;
my.bright = on;
my.move = on;
my.function = fade_p;
}
function create_px()
{
var temp_pos;
var temp_var;
while (1)
{
// player = me;
// vec_set (temp_pos.x, my.x);
temp_pos.x += 20 * cos(temp_var); // 20 = particle radius
temp_pos.y += 20 * sin(temp_var); // use the same value here
effect(effect_x, 1, temp_pos.x, nullvector);
wait (1);
}
}
on_m = create_px;