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Re: Number of portals
[Re: Gafgar]
#163576
10/27/07 16:08
10/27/07 16:08
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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Hi Gafgar, have you set the Surfaces of the Block which one the Player doesnt see to "none"? This can increase the Build time much ! If made a Level with ~1500 Blocks, some time ago. This map had ~25000 Portals and the Build Time was 10 Minutes (VC + LC = High). And my PC is very old AMD Sempron 2500+ 512 DDR. cYa Sebastian
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: Number of portals
[Re: rvL_eXile]
#163577
10/27/07 17:06
10/27/07 17:06
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Joined: Jan 2005
Posts: 567 Sweden
Gafgar
OP
Developer
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OP
Developer
Joined: Jan 2005
Posts: 567
Sweden
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Quote:
Hi Gafgar, have you set the Surfaces of the Block which one the Player doesnt see to "none"? This can increase the Build time much ! If made a Level with ~1500 Blocks, some time ago. This map had ~25000 Portals and the Build Time was 10 Minutes (VC + LC = High). And my PC is very old AMD Sempron 2500+ 512 DDR.
Yes i have... all the rooftops and everything is none, every part that i know that the player never will see is none...
That is really weird -_-... 10 min... i can only dream about that short time... and you had over twice the amount of portals that i have... Can you change some settings that will increase the speed?, i have tried in many ways.. but not seen any...
BTW... it is still building.. over 5000 portals left... -_-... Does conitec have anything to say about this? o.o... is this normal for 3dgs?
There is a gaming event on Monday.. i had hoped to be able to show of this game on that event.. but in this speed there is no way.. that is really frustrating... i actually have to start a build of the level, more that one week before i can count on it to be finished.. and it is not and that advanced nor big level...
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