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PLEASE HELP WITH LIGHTING #164244
10/29/07 16:34
10/29/07 16:34
Joined: May 2007
Posts: 15
H
hoollywoodjae Offline OP
Newbie
hoollywoodjae  Offline OP
Newbie
H

Joined: May 2007
Posts: 15
I am new to some of the functions to 3dgs a7 and have noticed that when i create a model and import it into the WED it has a glossy look to it or it appears to be a light source on one side of the model, which makes it appear perfect on one side but white on the other and this even happens with unlit checked and shadow and even in the dark with no lights. plz help as i am stuck in the mud and dont want to scrap my project. also can someone tell me how to add a screenshot of the problem cause i have one

Re: PLEASE HELP WITH LIGHTING [Re: hoollywoodjae] #164245
10/29/07 19:38
10/29/07 19:38
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Joined: Mar 2003
Posts: 4,264
Wellington
Right click the model, choose properties and look for 'ambient', reduce that to darken (experiment) and albedo (experiment) to determine which way the light direcion strikes (turn off if using your own shadow casting)

To post screenies, click 'reply' button rather than choosing 'quick Reply' and you will be given options to include pics, links etec.

Re: PLEASE HELP WITH LIGHTING [Re: Nems] #164246
11/02/07 23:14
11/02/07 23:14
Joined: Nov 2007
Posts: 1,143
United Kingdom
DJBMASTER Offline
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DJBMASTER  Offline
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Joined: Nov 2007
Posts: 1,143
United Kingdom
I have exactly the same problem. I have tried mixing different values for ambient and albedo but i just cant get it to work.

I went into MED and made the diffuse colour of my material 0,0,0 but still nothings works.

Can anyone help?

Re: PLEASE HELP WITH LIGHTING [Re: DJBMASTER] #164247
11/03/07 02:48
11/03/07 02:48
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Joined: Mar 2003
Posts: 4,264
Wellington
Add this line into main sun_light = 0;, that will turn off the light from one side thing and leave you open to providing your own sunlight direction with dynamic lights.

Re: PLEASE HELP WITH LIGHTING [Re: Nems] #164248
11/03/07 02:53
11/03/07 02:53
Joined: Nov 2007
Posts: 1,143
United Kingdom
DJBMASTER Offline
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DJBMASTER  Offline
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Joined: Nov 2007
Posts: 1,143
United Kingdom
Thanks Nems, works perfectly now.

How do people get around this problem if they want to have sunlight? Do they either have to have no sunlight and clear models or is there another option? (if they dont want to use dynamic lights)

But thank you for your solution.

DJB MASTER

Last edited by DJBMASTER; 11/03/07 03:24.
Re: PLEASE HELP WITH LIGHTING [Re: DJBMASTER] #164249
11/03/07 05:26
11/03/07 05:26
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Joined: Mar 2003
Posts: 4,264
Wellington
The options generally are in line with materials and shader manipulation or create your own sun (as the default sun is a dynamic light anyway) and place it where you want it to be whilst still having sun_light = off;


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