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Help me become saner, by helping me code this idea!
#11048
11/22/02 02:38
11/22/02 02:38
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Joined: May 2002
Posts: 845 Missouri the "Show me" State
Zerodin
OP
Developer
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OP
Developer
Joined: May 2002
Posts: 845
Missouri the "Show me" State
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Can't finish my game, just can't why? simple answer, I can't make weapons that reload when ammo is spent!
Lets look at this problem closer
I have...a well drawn 12 guage pump action shotgun, good script behavior! nice animations to boot! The firing of the weapon, the pumping action, and an animation of a hand putting more shells into the gun, sounds like it looks great in the game right? Well....it would look even better, if I could JUST get someone to help me out with something...
OK here is what I want I want a special counter in the player's inventory for each weapon called say reloads and for the shotgun I want the player to have the ability to pick up more reloads when they come in contact with a box of shotgun shells! and the maximum ammo of the shotgun to 5 Now when all five shells are fired out of the shotgun, I need it to say on the screen "RELOAD!!!" using a panel which will flash on the screen whenever the player tries to fire the empty weapon. Now comes for what I need for reloading. I need it when the player presses say the right mouse button, one reload is removed from the player's inventory, the shotgun reload animation plays, then the shotgun's maximum ammo is restored!
So in short I want the screen to flash when empty, and the player presses right mouse button to remove a reload from the inventory and put the 5 shells back into the gun's ammo counter.
someone PLEASE help! I found one reloading script, but it was utter crap to try to understand!
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Re: Help me become saner, by helping me code this idea!
#11049
11/24/02 12:34
11/24/02 12:34
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Anonymous
Unregistered
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Anonymous
Unregistered
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I assume this is the one your upset about? ![[Smile]](images/icons/smile.gif) I'll help you get this done. Heres what I need to know.. What action are you using? Template or custom? If its custom please paste it in a private message. P.S. Dude those posts were'nt so good. My box is always open to anyone asking for help. ![[Wink]](images/icons/wink.gif)
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Re: Help me become saner, by helping me code this idea!
#11051
11/24/02 13:09
11/24/02 13:09
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Anonymous
Unregistered
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Anonymous
Unregistered
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After some thought on this subject and looking at how u spoke against Georges efforts, told a noob in the beginners section you REFUSED to help, and spammed this nonsense in several posts.. I'll let you take care of it. ![[Smile]](images/icons/smile.gif)
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Re: Help me become saner, by helping me code this idea!
#11052
11/25/02 11:53
11/25/02 11:53
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Joined: Nov 2001
Posts: 1,402 U.S.A.
NoelCower
Expert
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Expert
Joined: Nov 2001
Posts: 1,402
U.S.A.
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OK, here, how about something similar to this: code:
define shots,skill25;
if ( shotgun_wep == 1 && my.shots /*shots fired*/ >= 6 ) { while (1) { my.frame += 1; if ( my.frame == 3 ) { my.frame = 0; } wait(2); } }
That is pretty basic, I'm not sure if this will work, but if it stops your whining then it'll do fine. Good day/night, child.
![](http://nrc-art.info/patchy.png) Noel R. Cower Portfolio
Athlon 64 3000+, 1GB RAM, 400GB HDD, Radeon X800 XT
Onboard Realtek 7.1 Audio, WinXP Home SP2, Slackware 10.0
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Re: Help me become saner, by helping me code this idea!
#11053
11/26/02 02:22
11/26/02 02:22
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Anonymous
Unregistered
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Anonymous
Unregistered
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Re: Help me become saner, by helping me code this idea!
#11055
11/26/02 13:33
11/26/02 13:33
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Joined: Nov 2001
Posts: 1,402 U.S.A.
NoelCower
Expert
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Expert
Joined: Nov 2001
Posts: 1,402
U.S.A.
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Reasons: 1. They don't drag in other people that have nothing to do with their issues. 2. They don't want to be whiny bitches, they want to vent a bit. 3. They don't spam in other forums like you did. 4. They don't intend to cause trouble, they just intend to get pissed off for a while. 5. They aren't 8 year-olds that talk in that crappy "chat lingo" (U,R,UR,THX,PLZ,WAZZUP,etc.).
I've given you the reasons. I'll let you become a tolerant human being that is patient and kind. And anyways they are GENIUS.
Now shut up, edit and tweak that code, and come back like a good person.
P.S. Forgive the rudeness, but it is neccessary.
![](http://nrc-art.info/patchy.png) Noel R. Cower Portfolio
Athlon 64 3000+, 1GB RAM, 400GB HDD, Radeon X800 XT
Onboard Realtek 7.1 Audio, WinXP Home SP2, Slackware 10.0
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Re: Help me become saner, by helping me code this idea!
#11056
11/26/02 14:10
11/26/02 14:10
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Anonymous
Unregistered
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Anonymous
Unregistered
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Well, at least you're admitting you're bitchy and abusive. ![[Big Grin]](images/icons/grin.gif)
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Re: Help me become saner, by helping me code this idea!
#11057
11/26/02 15:31
11/26/02 15:31
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Joined: Jul 2000
Posts: 11,321 Virginia, USA
Dan Silverman
Senior Expert
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Senior Expert
Joined: Jul 2000
Posts: 11,321
Virginia, USA
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Zero'd,
I am very surprised that anyone here is bothering to help you with the massive attitude you have been displaying. It just goes to show you what a great community we have here that you can get help despite slamming people on this board.
I would recommend that you change your attitude and treat people with respect.
To all others here:
I realize that Zero'd has an attitude, is disrespectful, etc., but let's move on. The purpose of this forum is not to teach people how to behave, but to help one another with 3DGS. No one is under any obligation to help anyone here. I understand that. But it never hurts to help (at least from my perspective).
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