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multiplayer shaders #165867
11/05/07 00:50
11/05/07 00:50
Joined: Aug 2007
Posts: 4
P
puppy_blood Offline OP
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puppy_blood  Offline OP
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Joined: Aug 2007
Posts: 4
Hey guys, we are just having problems getting shaders to work with multilayer.... is it possible? is it easy? lol any help would be great.

At the moment the host has this pretty little shader and the client gets nothing. tried with a couple of different shaders as well.

Cheers

Re: multiplayer shaders [Re: puppy_blood] #165868
11/05/07 00:55
11/05/07 00:55
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline
Senior Expert
fastlane69  Offline
Senior Expert

Joined: Mar 2003
Posts: 5,377
USofA
Multiplayer and shaders are completely independent.
You have to activate shaders on the clients directly.

Re: multiplayer shaders [Re: fastlane69] #165869
11/06/07 07:27
11/06/07 07:27
Joined: Aug 2007
Posts: 4
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puppy_blood Offline OP
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puppy_blood  Offline OP
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Joined: Aug 2007
Posts: 4
thanks for the reply but im still not sure how i activate them??

cheers

Re: multiplayer shaders [Re: puppy_blood] #165870
11/06/07 13:40
11/06/07 13:40
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline
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Happy Birthday Scorpion  Offline
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Joined: Jan 2007
Posts: 1,619
Germany
my.material = xxx; ?


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