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CSiS - musicians, scripters, programmers, modeller #165980
11/05/07 20:31
11/05/07 20:31
Joined: Jun 2005
Posts: 4,875
broozar Offline OP
Expert
broozar  Offline OP
Expert

Joined: Jun 2005
Posts: 4,875
contact: germanunkol@yahoo.com | gaardenier@hotmail.com (msn/yahoo IM)

name: Felix Caffier | Micha Pfeiffer
website: under construction
mail: see my profile. we perfer to use IM (no mails - see above)
Instant messenger: see above


positions to be filled:

job title: musician, sound fx designer
job description: create laser/weapon/engine sounds and bg music

job title: modeller
job description: additional models, you must be knowing how to use normal mapping, shaders within MED(applying)/3dgs(displaying)

job title: 2D artist
job description: create space cubes, textures, GUI elements kinds-of-objects-that-may-appear-in-space

job title: programmer
job description: create game logic (game modes, teams, general gameplay enhancements)
and/or create shaders
and/or create effects


time frame: 3rd quarter of 2008
payment: none. the game client will be released for free. the server application will be sold for about $25. you will participate in the sale and be credited. it's not "work for us", it's "work with us and be part of the team".
nevertheless, we seek for highly qualified and talented team members with ambitions who really want to finish a game.


requirements:

programs to use/interface/formats: a6.50.2 (this is a must for [shader]programmers, all modellers may use the version they like)
experience: 2+ years with 3dgs, your preferred 3d application, WDL, shader code or 2d programme
portfolio required: if you have been around the forums for quite some time, no, otherwise yes, but portfolio does not have to be a whole folder, some pictures will be enough

about us

game description: CSiS stands for Combat Simulator System, in short it's sort of counter strike, team fortress and deathmatch in space. it's a pure-multiplayer (internet/LAN) game. players can assemble their ship, choose from a variety of parts, guns engines etc. so each ship will look individually. the battle will take place in open space, ion nebulas, close to planets, and near a subspace riff. the MP part is relized through populace, the main server runs with PHP.

we are a yet 2-man team, looking for reinforcements with this post. we cannot offer any payment yet, even if your name is frank_geppert or matt_aufderheide, we know that you are really worth it, we just have enough bills to pay for populace, shaders, tools etc.
we aim to produce one of the best-looking a6 games so far. the game is in development for over a year now on a hobby basis, but we feel we will never finish it if we don't get any help. so you can be sure there's alread lots done.

for example: multiplayer code including weapon functionality, buy menu, most of the models

we offer: 2 nice guys, teamwork, an FTP file server for the project, lots of ideas, and all the content we already produced.

screenshots/WIP:











Re: CSiS - musicians, scripters, programmers, mode [Re: broozar] #165981
11/06/07 21:47
11/06/07 21:47
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Looks awesome, I hope you get some people onboard finishing this, good luck!

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: CSiS - musicians, scripters, programmers, mode [Re: PHeMoX] #165982
11/12/07 10:35
11/12/07 10:35
Joined: Mar 2005
Posts: 442
Germany, Hamburg
Blitzblaster1 Offline
Senior Member
Blitzblaster1  Offline
Senior Member

Joined: Mar 2005
Posts: 442
Germany, Hamburg
Quote:

we seek for highly qualified and talented team members



When you are looking for a highly qualified member, and you can`t pay the members work, i think you a bit crazy. So sorry, but i can`t understand your offer.


Casual Games: www.playsmallgames.de
Re: CSiS - musicians, scripters, programmers, mode [Re: Blitzblaster1] #165983
11/12/07 23:21
11/12/07 23:21
Joined: Jun 2005
Posts: 4,875
broozar Offline OP
Expert
broozar  Offline OP
Expert

Joined: Jun 2005
Posts: 4,875
so the blender guys are just a bunch of idiots wasting their time i guess.

you do not get it, i guess: this is not really a "job offer", but a chance for anyone who knows what he's doing, but didn't have a team yet to realize the dream of a finished game. that's what i meant with "work with us, not for us".
and believe it or not, we have already 2 "serious" responses.

look at the screens, if you like em and think you fit in, great, drop us a line.

Re: CSiS - musicians, scripters, programmers, mode [Re: broozar] #165984
11/22/07 16:28
11/22/07 16:28
Joined: Oct 2007
Posts: 5
D
DaMaher3D Offline
Newbie
DaMaher3D  Offline
Newbie
D

Joined: Oct 2007
Posts: 5
I'm not the most experienced member, but I can do low-polygon models and I can made normal maps using ZBrush 3.1. I can do characters also, but im not pro or anything. Give me a "test" model to see If I can do some modelling for this project. I'm very interested.

Re: CSiS - musicians, scripters, programmers, mode [Re: DaMaher3D] #165985
11/22/07 22:17
11/22/07 22:17
Joined: Oct 2007
Posts: 170
UK
darkjavas Offline
Member
darkjavas  Offline
Member

Joined: Oct 2007
Posts: 170
UK
Add bozer on his msn

Re: CSiS - musicians, scripters, programmers, mode [Re: darkjavas] #165986
11/29/07 11:50
11/29/07 11:50
Joined: Nov 2006
Posts: 33
A
alfredm Offline
Newbie
alfredm  Offline
Newbie
A

Joined: Nov 2006
Posts: 33
I am a experience low poly modeler and
I can help us about making every models
my samples:
www.trp.ir/Alfredmonster1.jpg
www.trp.ir/Alfredmonster2.jpg
www.trp.ir/Alfredmonster3.jpg
[for more explanation please contact me with
alfred.mh@gmail.com


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