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A problem about the interface developing with Game #167749
11/16/07 14:02
11/16/07 14:02
Joined: Nov 2007
Posts: 37
L
LavenderSs Offline OP
Newbie
LavenderSs  Offline OP
Newbie
L

Joined: Nov 2007
Posts: 37
Hi,guys!
Recently I want to creat a 3D scene to represent some situation with the help of GameStudio. And I hope that the application,which would process something to make a result which I want to show to the users,could "tell" the scene how this result comes out and show such things like this lively in the 3D scene.
I've read the part "Other Languagues" of 3DGS manual, but not quite catched on it. Can any expert here give me a completely correct process of how to make it, or show some steps while developing I think much better? And which skill are required for me during implementing such interface(not including the modeling for I've been reading the manual of MED&WED nowadays)?

Many thanks!!

Re: A problem about the interface developing with [Re: LavenderSs] #167750
11/17/07 10:16
11/17/07 10:16
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
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D3D  Offline
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Joined: Apr 2006
Posts: 1,551
Netherlands
Implementing interface? What should the application process (something?) in this 3D enviroment and what would be the result? Really not understand

Now i'm not sure, but i'm thinking your request is rather simple only explained in a way that lets the brain work harder. If you've meant to ask if it's possible to create a 3D world representing a particular situation with moving/changing 3d parts processed by the application, then the answer is: Yes you can!

If you meant to ask with 'expert' help to learn how to start with Gamestudio, i'd recommend George Pirvu's wonderful Acknex User Magazines and workshops. Those teach you the first steps and moreover making it easier to understand the rest of the manual.

Anyways maybe i've got it all wrong. If so, please explain what kind of interface you're planning to implement. Which situation you'd like to be processed by the application and finally show the results lively in the 3D scene.


smile
Re: A problem about the interface developing with [Re: D3D] #167751
11/17/07 13:43
11/17/07 13:43
Joined: Nov 2007
Posts: 37
L
LavenderSs Offline OP
Newbie
LavenderSs  Offline OP
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L

Joined: Nov 2007
Posts: 37
Thanks D3D!

I think it's true that I didn't describe it clearly.
Actually I am taking part in an project, which woould implement a platform that detects the attack towards some computers on the internet and then the process of such attack could be shown to the administrator with a 3D scene. So I want to use the GameStudio to do the later thing. The platform should tell the scene what (and how, maybe) will be shown in it.

I imagined one solution is that I could firstly make a script or a piece of codes with SED which include functions, and make it into a DLL with vc++, which could be available for other applications to call. And is this feasibility? if not or not very adequate, can you offer a better one?

Last edited by LavenderSs; 11/17/07 13:48.

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