Hiho,
i got a problem with one of the material effects at gs7 pro...
everytime i try to use the fx_water_mirror on my entity (a simple plate) i got a prob...the script says my script is okay ( i use the one that comes with 3dgs7...and changed nothin) when i compile the level it doesn make any probs...when i try to start the lvl i got this: >>Crash:a crash occured in bmap_to_uv(bmap_for_entity(my,0))<< and i don't know what i have to change to get rid of this error...
thanks for help
Arc