I´ve just start to use the multiplayer in Gamestudio and i´m having some probs.
My entites move when i click them with the mouse. In my game the server can walk without problems...but in the client either not recognize the entites .. if i click on then they have no answer.
Your code works ok for single player games. When you click one of the entities on the client, you have to set a var to a certain value; send that var to the server and it (the server) will move the unit on the client.
I create a entity in the server, and i want to move the entity in the client. So what i want is in the Client: click in the entity (with the mouse)and move to another position (when i click the mouse again, to my new position).
How can i identify with the mouse that i click in a entity create in the server????