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bmap_createblack on ATI cards #169292
11/24/07 22:14
11/24/07 22:14
Joined: Mar 2007
Posts: 99
Germany
zSteam Offline OP
Junior Member
zSteam  Offline OP
Junior Member

Joined: Mar 2007
Posts: 99
Germany
hi Conitec

bmap_createblack(4096,4096,24) doesn't work on my ati radeon x1800xt graphic card.
I have had the newest driver (7.11) but this only works on nvidia cards.
I tested it on 4 PC's (3x nvidia, 1x ati). It only works with bmap_createblack(1024,1024,24).


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Re: bmap_createblack on ATI cards [Re: zSteam] #169293
11/26/07 09:17
11/26/07 09:17
Joined: Jul 2000
Posts: 28,024
Frankfurt
jcl Offline

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jcl  Offline

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Joined: Jul 2000
Posts: 28,024
Frankfurt
When you read the manual about texture formates, you'll learn why we advise not to create 4096x4096 textures in a game - but I guess you've now learned this anyway.

Re: bmap_createblack on ATI cards [Re: zSteam] #169294
11/26/07 09:19
11/26/07 09:19
Joined: Mar 2005
Posts: 564
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TSG_Torsten Offline

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TSG_Torsten  Offline

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Posts: 564
/www/europe/ germany/index.php
I think thats because of the maximal texture size of the cards. ATI cards usually have a smaller maximal texture resolution then NVIDIA cards. Because of this you can't create such large bitmaps on ATI cards. (But newer ATI cards should support this)

Regards
TSGames

[EDIT] 2 minutes to late

Last edited by TSG_Torsten; 11/26/07 09:30.

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