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Re: Advice on learnig scripitng for web purposes..
[Re: JamesA]
#169905
11/28/07 17:24
11/28/07 17:24
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Joined: Oct 2005
Posts: 4,771 Bay City, MI
lostclimate
Expert
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Expert
Joined: Oct 2005
Posts: 4,771
Bay City, MI
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I know shockwave has some 3d involved with it, the unity3d engine has web client support, but the developer has to have a mac, also I know flash has a plugin, I believe its called swift3d, that loads, and shows 3d models.
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Re: Advice on learnig scripitng for web purposes..
[Re: lostclimate]
#169906
11/28/07 17:35
11/28/07 17:35
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
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Rabbit Developer
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Finland
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I'd say go for flash-representation. It's what most 3d portfolio showcase developers use and have found it to be good choice.
"Yesterday was once today's tomorrow."
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Re: Advice on learnig scripitng for web purposes..
[Re: JamesA]
#169908
11/29/07 06:29
11/29/07 06:29
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
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If you indeed are going to make a site for portfolio, don't bother using too much time on the interactivity or so, I'd just like to rotate models. High-end models just as images or .mpg/.avi representations are just fine. Making the site too complicated makes one lose the sight of the actual product, 3D-CGI.
For scripting stuff, use JavaScript for stuff you want people to run on their computer, and PHP/cgi scripts for everything else. Flash for graphical interface.
"Yesterday was once today's tomorrow."
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