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Sci-fi textures and rooms - pic heavy #172277
12/11/07 16:42
12/11/07 16:42
Joined: Aug 2005
Posts: 119
Madison, WI
J
JakeL Offline OP
Member
JakeL  Offline OP
Member
J

Joined: Aug 2005
Posts: 119
Madison, WI
I decided to update an old texture pack of mine and wanted to show the results. Textures are 512 x 512 for the most part and each has a normal map. They are made for futuristic interiors.

First I’ll show a couple collages showcasing some of the textures in the pack. There are 70 textures in all.




Next, I’ll show the textures on a couple of rooms I made in WED. It’s been a while since I’ve worked in wed, so this was fun and a bit a change from laying out UVs. There are no shaders used in these scenes.






If you had already purchased these textures from Gamebeep, you can get the updated versions for free.

If you guys want to see more you can visit my site in the signature, or if you’re interested in purchasing, you can go here.


If you need graphic resources, or just want to see some of my work, check out our site AdenFall Software.
Re: Sci-fi textures and rooms - pic heavy [Re: JakeL] #172278
12/11/07 19:19
12/11/07 19:19
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
thanks! very nice textures...
normal maps could be a bit intenser (i don't see much of a difference between a part that's further back and one that's closer)...
other than that, great work!!


~"I never let school interfere with my education"~
-Mark Twain
Re: Sci-fi textures and rooms - pic heavy [Re: Germanunkol] #172279
12/11/07 19:49
12/11/07 19:49
Joined: Aug 2005
Posts: 119
Madison, WI
J
JakeL Offline OP
Member
JakeL  Offline OP
Member
J

Joined: Aug 2005
Posts: 119
Madison, WI
Thanks Germanunkol. The pictures shown do not have any shaders applied so there is nothing that shows off the depth of the normal maps. If I have some time maybe I'll show something with a normal map applied.


If you need graphic resources, or just want to see some of my work, check out our site AdenFall Software.
Re: Sci-fi textures and rooms - pic heavy [Re: JakeL] #172280
12/11/07 20:19
12/11/07 20:19
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Joined: Mar 2003
Posts: 4,264
Wellington
Great texrures and a well placed example too, did you generate the WED map in UT editor first?

If not, I like your level design skills too

Re: Sci-fi textures and rooms - pic heavy [Re: Nems] #172281
12/11/07 20:22
12/11/07 20:22
Joined: Aug 2005
Posts: 119
Madison, WI
J
JakeL Offline OP
Member
JakeL  Offline OP
Member
J

Joined: Aug 2005
Posts: 119
Madison, WI
Thank you Nems. I made the rooms in WED.


If you need graphic resources, or just want to see some of my work, check out our site AdenFall Software.
Re: Sci-fi textures and rooms - pic heavy [Re: JakeL] #172282
12/14/07 18:40
12/14/07 18:40
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Normally we're used to see these kind of textures from Frank but yours are great as well
The level design like mentioned is just perfect, making this in WED isn't as easy as it seems

Cheers

Frazzle


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