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7 registered members (TipmyPip, Martin_HH, Volkovstudio, AndrewAMD, JMMAC, Grant, 1 invisible),
5,432
guests, and 2
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Key:
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Re: Lowpoly Blacksmith WIP
[Re: FBL]
#175310
12/31/07 12:32
12/31/07 12:32
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Joined: Oct 2004
Posts: 150 Germany
tkunze
Member
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Member
Joined: Oct 2004
Posts: 150
Germany
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I think he was a dwarf in his former life... But i really like the model and due to the fact that i am working on a medieval style fantasy game it fits very well. Can't wait for the release date of the package. 
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Re: Lowpoly Blacksmith WIP
[Re: Andvari]
#175312
12/31/07 16:57
12/31/07 16:57
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Joined: Aug 2006
Posts: 652 Netherlands
bstudio
User
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User
Joined: Aug 2006
Posts: 652
Netherlands
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Oh man, if I only had your skills.... Say, do you do cartoon characters also?
BASIC programmers never die, they GOSUB and don't RETURN.
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Re: Lowpoly Blacksmith WIP
[Re: FBL]
#175315
12/31/07 20:42
12/31/07 20:42
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Joined: Jul 2006
Posts: 65 Germany
Tristan3D
Junior Member
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Junior Member
Joined: Jul 2006
Posts: 65
Germany
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Don't worry about it - it's not a problem if a blacksmith is packed with muscles - it's the common and reasonable thing to make a blacksmith - I woud have done it the same (muscle) way.  But I agree with some other guys in here... the shoulder is way too broad. Though it's a more stylised human being (almost cartoony), but it's just anatomical inaccurate. Would make a better appearance if you would correct this. Nevertheless, it's a great LowP work. I do like it a lot  Edit: I've just seen that you narrowed the shoulders: perfect!  Great work 
Last edited by Tristan3D; 12/31/07 20:48.
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