You can do it like this:
Code:
PANEL* Test_pan;
Test_pan = pan_create("button (0,0,Level_element_9.tga,Level_element_9.tga,Level_element_9.tga,SETZEN_ELEMENT,NULL,NULL);",10);
set(Test_pan,VISIBLE);
or like this:
Code:
PANEL* Your_pan;
PANEL* My_create(char* content, var layer, var Pos_x, var Pos_y ,char* bitmap, long flags)
{
PANEL* Temp_pan = pan_create(content, layer);
if (bitmap != 0)
{
Temp_pan.bmap = bmap_create(bitmap);
Temp_pan.size_x = bmap_width(Temp_pan.bmap);
Temp_pan.size_y = bmap_height(Temp_pan.bmap);
}
Temp_pan.pos_x = Pos_x;
Temp_pan.pos_y = Pos_y;
set(Temp_pan,flags);
return (Temp_pan);
}
Your_pan = My_create("button(0,0,Your_bmp.tga,Your_bmp.tga,Your_bmp_ok.tga,NULL,NULL,your_func);",5,x,y,NULL,TRANSLUCENT);