hi... am trying to make an acquirium, in which the player fish has to go and eat(touch) the AI fishes... but when i place water blocks(map entities) in it environment becomes dark.. pls suggest any solution..
Re: lighting problem in water
[Re: prog]
#180310 01/28/0808:0701/28/0808:07
try posting an image of the way it should look, and the way it does now here, might make it a bit clearer. also, i dont think this is related to scripting, but level design (for example the map entity rendering a shadow accidentally?).
am giving patrol_path action for the AI fishes and player_swim action for the player fish. the player fish swims only in water and when i place water block, the fish is swiming(moving), but the environment is becoming dark..... is it the problem with camera..