If you are making clones by script (not in wed) try to use define and var.
f.e. define number,skill1; var var_number;
while(1)
{
if(var_number <= 100)
{var_number +=1; you = ent_create....; you.number = var_number;}
else{break;}
wait(1);
}
then
if(entity_a.number == 88){show entity_a position;}
This is what You want or I don't understand something?
