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[GSTNet] 0.5.20 released #182609
02/07/08 21:02
02/07/08 21:02
Joined: Jun 2001
Posts: 1,004
Dossenbach
N
nfs42 Offline OP
Serious User
nfs42  Offline OP
Serious User
N

Joined: Jun 2001
Posts: 1,004
Dossenbach

Download

----------------------------------------------------------------------------------
Multiplayer plugin for 3DGS >=6.50

from www.gstools.de made by nfs42
----------------------------------------------------------------------------------
^: Bugfix
x: changed feature
+: added feature
-: deleted feature
*************************************************
2008-02-07 Release 0.5.20 public beta
-------------------------------------------------
x compiled with enet 1.1
+ _ent_createlocal
*************************************************
2007-12-09 Release 0.5.19 public beta
-------------------------------------------------
^ fixed synchronization (ReceiverID=RequesterId)
*************************************************


Andreas
GSTools - Home of
GSTScript 0.9.8: lua scripting for A6/7/8
GSTNet 0.7.9.20: network plugin for A6/7/8
GSTsqlite 1.3.7: sql database plugin for A6/7/8
3DGS Codebase: 57 snippets || 3DGS Downloads: 248 files
Re: [GSTNet] 0.5.20 released [Re: nfs42] #182610
02/26/08 15:31
02/26/08 15:31
Joined: Jun 2004
Posts: 655
to your left
BoH_Havoc Offline
User
BoH_Havoc  Offline
User

Joined: Jun 2004
Posts: 655
to your left
For some reason i can't open this version with dll_open() (i.e. i can't use the new dll).
Unfortunaly i have overwritten all former versions of GSTNet except the one from 22.07.2007 (v0.5.5), which open just fine with dll_open().

So what am i doing wrong? I copied the dll to both my work and acknex_plugins folder, but its not working. I also tried using absolute paths in dll_open() but that didn't help either.


Shade-C EVO Lite-C Shader Framework
Re: [GSTNet] 0.5.20 released [Re: BoH_Havoc] #182611
02/26/08 23:21
02/26/08 23:21
Joined: Jun 2001
Posts: 1,004
Dossenbach
N
nfs42 Offline OP
Serious User
nfs42  Offline OP
Serious User
N

Joined: Jun 2001
Posts: 1,004
Dossenbach
there are still some issues. try this one 0.5.20a built against last free lite-c plugin sdk.
works also with A6.60
0.5.20a


Andreas
GSTools - Home of
GSTScript 0.9.8: lua scripting for A6/7/8
GSTNet 0.7.9.20: network plugin for A6/7/8
GSTsqlite 1.3.7: sql database plugin for A6/7/8
3DGS Codebase: 57 snippets || 3DGS Downloads: 248 files
Re: [GSTNet] 0.5.20 released [Re: nfs42] #182612
02/27/08 00:53
02/27/08 00:53
Joined: Jun 2004
Posts: 655
to your left
BoH_Havoc Offline
User
BoH_Havoc  Offline
User

Joined: Jun 2004
Posts: 655
to your left
That one doesn't work either, both with A6.60 Com and A7.07 Com.
I always get the same error:
Malfunction W1521
GSTNet.dll - can't load DLL

Don't know if its of any use, but here's the log:
Quote:


Log of A7 Engine 7.07.6 run at Wed Feb 27 01:52:34 2008
BoH_Havoc on Windows NT/2000/XP version 5.1 Build 2600
Options main.wdl -eq -nx 300 -diag -ta

App E:\gamedev\GStudio7\acknex.exe in E:\gamedev\my games\GSTnet\
MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
A7 Engine - Commercial Edition V7.07.6 - Jan 7 2008
Development version
Registered to: Andreas Reichardt

DI Microsoft-PC-Joysticktreiber 2 axes 2 buttons initialized
Mouse found
Joystick found
SB Audigy 2 ZS Audio [AC00] opened
NVIDIA GeForce 7800 GT pure T&L device 1ff9 detected
D3D device NVIDIA GeForce 7800 GT 1ff9 selected.
PATH E:\gamedev\GStudio7\code\
Compiling MAIN.WDL - [Esc] to abort..
PATH stuff\
t7.dll opened
Running MAIN.WDL.
2 objects
D3D_Init Window: 640x480 -> Window: 1x640x480x32
Video memory found: 611 MB
Main started
Main loop.....cmap,0 ents,0 lmaps,0 texs,hull
Physics restarted...ok........ok
1st frame - 625664K... ok
Malfunction W1521: GSTNet.dll - can't load DLL
Malfunction W1523: GSTNet_ClientInit not found in DLL
Malfunction W1523: GSTNet_Version not found in DLL
GSTNet-Version:
Program aborted
Close level,DLL,objects
Free input,funcs,panels,defs,syns,views,strings,vars..ok
Free sounds,bmaps,fonts,hash,defs1,script..ok
Close dx,multimedia,D3D,engine,physics,nexus..ok
A7 Engine - Commercial Edition V7.07.6 - Jan 7 2008
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
Registered to: Andreas Reichardt
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