I use LOD for Models and this works well. But now I want to use LOD for map entities also like in the manual discriped. I can't get LOD working for my map entities.
The map entities named "lod_0.wmb", "lod_1.wmb", "lod_2.wmb" and "lod_3.wmb", they are build with the options "Build Simple Map", "Create Meshes", "Max. level size = 250000". The entities are in a subfolder and the folder ("levels\buildings\") is defined with PRAGMA_PATH in my main script. I tested the map entities and models in the same level, both with the same distances and the map entity is ignores all LOD stages and only shows the _0 stage.

Is there anything wrong with the LOD System or is it my fault and what should I do to get it working?

Last edited by HPW; 02/21/08 23:45.

Evil Blood (v. 0.52) RPG
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