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How models ignore models by collision #185784
02/26/08 10:22
02/26/08 10:22
Joined: Feb 2008
Posts: 23
BW, Germany
X
xakac Offline OP
Newbie
xakac  Offline OP
Newbie
X

Joined: Feb 2008
Posts: 23
BW, Germany
Hi!
I can anybody help me?
I want to shoot down some water drop models with a beam of light. I have the light beam as a model too and this appears if i press Spacebar:

// Light beam OFF
if(!key_space){
set(my, TRANSLUCENT);
my.alpha = 0;
}

// Light beam ON
if(key_space){
reset(my, TRANSLUCENT);
my.alpha = 100;
}

Now my problem is, that if a light of beam is OFF, the water drop modells cannot go through them & encounter with them. How can I code it, that the water drop modells ignore the light beam, if this is OFF and go through, so as if there would be nothing?

Re: How models ignore models by collision [Re: xakac] #185785
02/26/08 22:58
02/26/08 22:58
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
I don`t know exactly what you mean. Maybe this?

...
set(my,TRANSLUCENT | PASSABLE);
...
...
reset(my,TRANSLUCENT | PASSABLE);
...


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