I would like to know if there is a way to import materials from the material library in 3dsmax to MED. For example when I create a model in 3dsmax and apply a material from the material library such as Bricks_Yellow (standard) and then export it as FBX it gives and error that the texture file is not found. I also noticed that the texture Bricks_Yellow is a .jpg file and MED only accepts or imports only BMP. Is there any other way to work around this so I can keep the standard materials from 3dsmax?