Hello George,
I'm working with your Splitscreen-Shooter-Game from AUM. I changed the view to 1st Person. The problem is that the camera is a little bit "inside" the player model and i can see some vertices when moving. Is there a way to make the player model in the first view (the player should'nt see himself) invisible and in the second view visible (the enemy should see the player?
I use a view entity for the weapons. How can i manage to make the bullets to be fired out of the view entity?
Thank you!
CD_SABER
Last edited by CD_saber; 02/27/08 10:23.