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Parent/Child hierarchy? #186161
02/27/08 15:34
02/27/08 15:34
Joined: Jan 2008
Posts: 49
Sweden
K
Kenchu Offline OP
Newbie
Kenchu  Offline OP
Newbie
K

Joined: Jan 2008
Posts: 49
Sweden
Cant find how to do that in the manual. There is a pointer for each entity, entity.parent, but it seems like it's something else.

Can someone shed some light on this?

Last edited by Kenchu; 02/27/08 15:35.
Re: Parent/Child hierarchy? [Re: Kenchu] #186162
02/27/08 15:49
02/27/08 15:49
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
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HeelX  Offline
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H

Joined: Jul 2001
Posts: 6,904
The parent pointer is filled if an entity is included in a map entity (a wmb file which contains blocks/static mesh plus entities). The so called sub entity points to its map entity.

If you want to create custom parent/child relationships, you have to model that on your own.


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