I wasn't sure whether to post this in C-Script or MED... So since its a bone issue and i'm using MED to try solving it, i'll post here.
I have a character (of course) and a RightHand bone. When I attach a weapon to the hand, the angles are way way off... The weapon hits the player in the leg. Although, the weapon is placed in MED with the tip of the sword looking up the Z axis and the handle on the origin. I use the same weapon when placing it in the holster and adjust its tilt so that it fits and its fine...
I can't use code for the attachment to the hand because the angles change when attacking... The Bone Transform tool doesn't seem to want to work either...
Any suggestions on how to fix this issue? I'm using Extra v7.07.
Last edited by DarkWhoppy_; 02/28/08 00:56.